Coders who trade: Wall Street designs its staff for the future #fintech #trading #algotrading #quantitative #quant #quants #hft ##markets #hedgefunds #fx #forex
I made a home-made bar replay for MT4 as an alternative to the tradingview bar replay. You can change timeframes and use objects easily. It just uses vertical lines to block the future candles. Then it adjusts the vertical lines when you change zoom or time frames to keep the "future" bars hidden. I am not a professional coder so this is not as robust as something like Soft4fx or Forex Tester. But for me it gets the job done and is very convenient. Maybe you will find some benefit from it. Here are the steps to use it: 1) copy the text from the code block 2) go to MT4 terminal and open Meta Editor (click icon or press F4) 3) go to File -> New -> Expert Advisor 4) put in a title and click Next, Next, Finish 5) Delete all text from new file and paste in text from code block 6) go back to MT4 7) Bring up Navigator (Ctrl+N if it's not already up) 8) go to expert advisors section and find what you titled it 9) open up a chart of the symbol you want to test 10) add the EA to this chart 11) specify colors and start time in inputs then press OK 12) use "S" key on your keyboard to advance 1 bar of current time frame 13) use tool bar buttons to change zoom and time frames, do objects, etc. 14) don't turn on auto scroll. if you do by accident, press "S" to return to simulation time. 15) click "buy" and "sell" buttons (white text, top center) to generate entry, TP and SL lines to track your trade 16) to cancel or close a trade, press "close order" then click the white entry line 17) drag and drop TP/SL lines to modify RR 18) click "End" to delete all objects and remove simulation from chart 19) to change simulation time, click "End", then add the simulator EA to your chart with a new start time 20) When you click "End", your own objects will be deleted too, so make sure you are done with them 21) keep track of your own trade results manually 22) use Tools-> History center to download new data if you need it. the simulator won't work on time frames if you don't have historical data going back that far, but it will work on time frames that you have the data for. If you have data but its not appearing, you might also need to increase max bars in chart in Tools->Options->Charts. 23) don't look at status bar if you are moused over hidden candles, or to avoid this you can hide the status bar. Here is the code block.
//+------------------------------------------------------------------+ //| Bar Replay V2.mq4 | //| Copyright 2020, MetaQuotes Software Corp. | //| https://www.mql5.com | //+------------------------------------------------------------------+ #property copyright "Copyright 2020, MetaQuotes Software Corp." #property link "https://www.mql5.com" #property version "1.00" #property strict #define VK_A 0x41 #define VK_S 0x53 #define VK_X 0x58 #define VK_Z 0x5A #define VK_V 0x56 #define VK_C 0x43 #define VK_W 0x57 #define VK_E 0x45 double balance; string balance_as_string; int filehandle; int trade_ticket = 1; string objectname; string entry_line_name; string tp_line_name; string sl_line_name; string one_R_line_name; double distance; double entry_price; double tp_price; double sl_price; double one_R; double TP_distance; double gain_in_R; string direction; bool balance_file_exist; double new_balance; double sl_distance; string trade_number; double risk; double reward; string RR_string; int is_tp_or_sl_line=0; int click_to_cancel=0; input color foreground_color = clrWhite; input color background_color = clrBlack; input color bear_candle_color = clrRed; input color bull_candle_color = clrSpringGreen; input color current_price_line_color = clrGray; input string start_time = "2020.10.27 12:00"; input int vertical_margin = 100; //+------------------------------------------------------------------+ //| Expert initialization function | //+------------------------------------------------------------------+ int OnInit() { Comment(""); ChartNavigate(0,CHART_BEGIN,0); BlankChart(); ChartSetInteger(0,CHART_SHIFT,true); ChartSetInteger(0,CHART_FOREGROUND,false); ChartSetInteger(0,CHART_AUTOSCROLL,false); ChartSetInteger(0,CHART_SCALEFIX,false); ChartSetInteger(0,CHART_SHOW_OBJECT_DESCR,true); if (ObjectFind(0,"First OnInit")<0){ CreateStorageHLine("First OnInit",1);} if (ObjectFind(0,"Simulation Time")<0){ CreateTestVLine("Simulation Time",StringToTime(start_time));} string vlinename; for (int i=0; i<=1000000; i++){ vlinename="VLine"+IntegerToString(i); ObjectDelete(vlinename); } HideBars(SimulationBarTime(),0); //HideBar(SimulationBarTime()); UnBlankChart(); LabelCreate("New Buy Button","Buy",0,38,foreground_color); LabelCreate("New Sell Button","Sell",0,41,foreground_color); LabelCreate("Cancel Order","Close Order",0,44,foreground_color); LabelCreate("Risk To Reward","RR",0,52,foreground_color); LabelCreate("End","End",0,35,foreground_color); ObjectMove(0,"First OnInit",0,0,0); //--- create timer EventSetTimer(60); return(INIT_SUCCEEDED); } //+------------------------------------------------------------------+ //| Expert deinitialization function | //+------------------------------------------------------------------+ void OnDeinit(const int reason) { //--- destroy timer EventKillTimer(); } //+------------------------------------------------------------------+ //| Expert tick function | //+------------------------------------------------------------------+ void OnTick() { //--- } //+------------------------------------------------------------------+ //| ChartEvent function | //+------------------------------------------------------------------+ void OnChartEvent(const int id, const long &lparam, const double &dparam, const string &sparam) { if (id==CHARTEVENT_CHART_CHANGE){ int chartscale = ChartGetInteger(0,CHART_SCALE,0); int lastchartscale = ObjectGetDouble(0,"Last Chart Scale",OBJPROP_PRICE,0); if (chartscale!=lastchartscale){ int chartscale = ChartGetInteger(0,CHART_SCALE,0); ObjectMove(0,"Last Chart Scale",0,0,chartscale); OnInit(); }} if (id==CHARTEVENT_KEYDOWN){ if (lparam==VK_S){ IncreaseSimulationTime(); UnHideBar(SimulationPosition()); NavigateToSimulationPosition(); CreateHLine(0,"Current Price",Close[SimulationPosition()+1],current_price_line_color,1,0,true,false,false,"price"); SetChartMinMax(); }} if(id==CHARTEVENT_OBJECT_CLICK) { if(sparam=="New Sell Button") { distance = iATR(_Symbol,_Period,20,SimulationPosition()+1)/2; objectname = "Trade # "+IntegerToString(trade_ticket); CreateHLine(0,objectname,Close[SimulationPosition()+1],foreground_color,2,5,false,true,true,"Sell"); objectname = "TP for Trade # "+IntegerToString(trade_ticket); CreateHLine(0,objectname,Close[SimulationPosition()+1]-distance*2,clrAqua,2,5,false,true,true,"TP"); objectname = "SL for Trade # "+IntegerToString(trade_ticket); CreateHLine(0,objectname,Close[SimulationPosition()+1]+distance,clrRed,2,5,false,true,true,"SL"); trade_ticket+=1; } } if(id==CHARTEVENT_OBJECT_CLICK) { if(sparam=="New Buy Button") { distance = iATR(_Symbol,_Period,20,SimulationPosition()+1)/2; objectname = "Trade # "+IntegerToString(trade_ticket); CreateHLine(0,objectname,Close[SimulationPosition()+1],foreground_color,2,5,false,true,true,"Buy"); objectname = "TP for Trade # "+IntegerToString(trade_ticket); CreateHLine(0,objectname,Close[SimulationPosition()+1]+distance*2,clrAqua,2,5,false,true,true,"TP"); objectname = "SL for Trade # "+IntegerToString(trade_ticket); CreateHLine(0,objectname,Close[SimulationPosition()+1]-distance,clrRed,2,5,false,true,true,"SL"); trade_ticket+=1; } } if(id==CHARTEVENT_OBJECT_DRAG) { if(StringFind(sparam,"TP",0)==0) { is_tp_or_sl_line=1; } if(StringFind(sparam,"SL",0)==0) { is_tp_or_sl_line=1; } Comment(is_tp_or_sl_line); if(is_tp_or_sl_line==1) { trade_number = StringSubstr(sparam,7,9); entry_line_name = trade_number; tp_line_name = "TP for "+entry_line_name; sl_line_name = "SL for "+entry_line_name; entry_price = ObjectGetDouble(0,entry_line_name,OBJPROP_PRICE,0); tp_price = ObjectGetDouble(0,tp_line_name,OBJPROP_PRICE,0); sl_price = ObjectGetDouble(0,sl_line_name,OBJPROP_PRICE,0); sl_distance = MathAbs(entry_price-sl_price); TP_distance = MathAbs(entry_price-tp_price); reward = TP_distance/sl_distance; RR_string = "RR = 1 : "+DoubleToString(reward,2); ObjectSetString(0,"Risk To Reward",OBJPROP_TEXT,RR_string); is_tp_or_sl_line=0; } } if(id==CHARTEVENT_OBJECT_CLICK) { if(sparam=="Cancel Order") { click_to_cancel=1; Comment("please click the entry line of the order you wish to cancel."); } } if(id==CHARTEVENT_OBJECT_CLICK) { if(sparam!="Cancel Order") { if(click_to_cancel==1) { if(ObjectGetInteger(0,sparam,OBJPROP_TYPE,0)==OBJ_HLINE) { entry_line_name = sparam; tp_line_name = "TP for "+sparam; sl_line_name = "SL for "+sparam; ObjectDelete(0,entry_line_name); ObjectDelete(0,tp_line_name); ObjectDelete(0,sl_line_name); click_to_cancel=0; ObjectSetString(0,"Risk To Reward",OBJPROP_TEXT,"RR"); } } } } if (id==CHARTEVENT_OBJECT_CLICK){ if (sparam=="End"){ ObjectsDeleteAll(0,-1,-1); ExpertRemove(); }} } //+------------------------------------------------------------------+ void CreateStorageHLine(string name, double value){ ObjectDelete(name); ObjectCreate(0,name,OBJ_HLINE,0,0,value); ObjectSetInteger(0,name,OBJPROP_SELECTED,false); ObjectSetInteger(0,name,OBJPROP_SELECTABLE,false); ObjectSetInteger(0,name,OBJPROP_COLOR,clrNONE); ObjectSetInteger(0,name,OBJPROP_BACK,true); ObjectSetInteger(0,name,OBJPROP_ZORDER,0); } void CreateTestHLine(string name, double value){ ObjectDelete(name); ObjectCreate(0,name,OBJ_HLINE,0,0,value); ObjectSetInteger(0,name,OBJPROP_SELECTED,false); ObjectSetInteger(0,name,OBJPROP_SELECTABLE,false); ObjectSetInteger(0,name,OBJPROP_COLOR,clrWhite); ObjectSetInteger(0,name,OBJPROP_BACK,true); ObjectSetInteger(0,name,OBJPROP_ZORDER,0); } bool IsFirstOnInit(){ bool bbb=false; if (ObjectGetDouble(0,"First OnInit",OBJPROP_PRICE,0)==1){return true;} return bbb; } void CreateTestVLine(string name, datetime timevalue){ ObjectDelete(name); ObjectCreate(0,name,OBJ_VLINE,0,timevalue,0); ObjectSetInteger(0,name,OBJPROP_SELECTED,false); ObjectSetInteger(0,name,OBJPROP_SELECTABLE,false); ObjectSetInteger(0,name,OBJPROP_COLOR,clrNONE); ObjectSetInteger(0,name,OBJPROP_BACK,false); ObjectSetInteger(0,name,OBJPROP_ZORDER,3); } datetime SimulationTime(){ return ObjectGetInteger(0,"Simulation Time",OBJPROP_TIME,0); } int SimulationPosition(){ return iBarShift(_Symbol,_Period,SimulationTime(),false); } datetime SimulationBarTime(){ return Time[SimulationPosition()]; } void IncreaseSimulationTime(){ ObjectMove(0,"Simulation Time",0,Time[SimulationPosition()-1],0); } void NavigateToSimulationPosition(){ ChartNavigate(0,CHART_END,-1*SimulationPosition()+15); } void NotifyNotEnoughHistoricalData(){ BlankChart(); Comment("Sorry, but there is not enough historical data to load this time frame."+"\n"+ "Please load more historical data or use a higher time frame. Thank you :)");} void UnHideBar(int barindex){ ObjectDelete(0,"VLine"+IntegerToString(barindex+1)); } void BlankChart(){ ChartSetInteger(0,CHART_COLOR_FOREGROUND,clrNONE); ChartSetInteger(0,CHART_COLOR_CANDLE_BEAR,clrNONE); ChartSetInteger(0,CHART_COLOR_CANDLE_BULL,clrNONE); ChartSetInteger(0,CHART_COLOR_CHART_DOWN,clrNONE); ChartSetInteger(0,CHART_COLOR_CHART_UP,clrNONE); ChartSetInteger(0,CHART_COLOR_CHART_LINE,clrNONE); ChartSetInteger(0,CHART_COLOR_GRID,clrNONE); ChartSetInteger(0,CHART_COLOR_ASK,clrNONE); ChartSetInteger(0,CHART_COLOR_BID,clrNONE);} void UnBlankChart(){ ChartSetInteger(0,CHART_COLOR_FOREGROUND,foreground_color); ChartSetInteger(0,CHART_COLOR_CANDLE_BEAR,bear_candle_color); ChartSetInteger(0,CHART_COLOR_CANDLE_BULL,bull_candle_color); ChartSetInteger(0,CHART_COLOR_BACKGROUND,background_color); ChartSetInteger(0,CHART_COLOR_CHART_DOWN,foreground_color); ChartSetInteger(0,CHART_COLOR_CHART_UP,foreground_color); ChartSetInteger(0,CHART_COLOR_CHART_LINE,foreground_color); ChartSetInteger(0,CHART_COLOR_GRID,clrNONE); ChartSetInteger(0,CHART_COLOR_ASK,clrNONE); ChartSetInteger(0,CHART_COLOR_BID,clrNONE);} void HideBars(datetime starttime, int shift){ int startbarindex = iBarShift(_Symbol,_Period,starttime,false); ChartNavigate(0,CHART_BEGIN,0); if (Time[WindowFirstVisibleBar()]>SimulationTime()){NotifyNotEnoughHistoricalData();} if (Time[WindowFirstVisibleBar()]=0; i--){ vlinename="VLine"+IntegerToString(i); ObjectCreate(0,vlinename,OBJ_VLINE,0,Time[i],0); ObjectSetInteger(0,vlinename,OBJPROP_COLOR,background_color); ObjectSetInteger(0,vlinename,OBJPROP_BACK,false); ObjectSetInteger(0,vlinename,OBJPROP_WIDTH,vlinewidth); ObjectSetInteger(0,vlinename,OBJPROP_ZORDER,10); ObjectSetInteger(0,vlinename,OBJPROP_FILL,true); ObjectSetInteger(0,vlinename,OBJPROP_STYLE,STYLE_SOLID); ObjectSetInteger(0,vlinename,OBJPROP_SELECTED,false); ObjectSetInteger(0,vlinename,OBJPROP_SELECTABLE,false); } NavigateToSimulationPosition(); SetChartMinMax();} }//end of HideBars function void SetChartMinMax(){ int firstbar = WindowFirstVisibleBar(); int lastbar = SimulationPosition(); int lastbarwhenscrolled = WindowFirstVisibleBar()-WindowBarsPerChart(); if (lastbarwhenscrolled>lastbar){lastbar=lastbarwhenscrolled;} double highest = High[iHighest(_Symbol,_Period,MODE_HIGH,firstbar-lastbar,lastbar)]; double lowest = Low[iLowest(_Symbol,_Period,MODE_LOW,firstbar-lastbar,lastbar)]; ChartSetInteger(0,CHART_SCALEFIX,true); ChartSetDouble(0,CHART_FIXED_MAX,highest+vertical_margin*_Point); ChartSetDouble(0,CHART_FIXED_MIN,lowest-vertical_margin*_Point); } void LabelCreate(string labelname, string labeltext, int row, int column, color labelcolor){ int ylocation = row*18; int xlocation = column*10; ObjectCreate(0,labelname,OBJ_LABEL,0,0,0); ObjectSetString(0,labelname,OBJPROP_TEXT,labeltext); ObjectSetInteger(0,labelname,OBJPROP_COLOR,labelcolor); ObjectSetInteger(0,labelname,OBJPROP_FONTSIZE,10); ObjectSetInteger(0,labelname,OBJPROP_ZORDER,10); ObjectSetInteger(0,labelname,OBJPROP_BACK,false); ObjectSetInteger(0,labelname,OBJPROP_CORNER,CORNER_LEFT_UPPER); ObjectSetInteger(0,labelname,OBJPROP_ANCHOR,ANCHOR_LEFT_UPPER); ObjectSetInteger(0,labelname,OBJPROP_XDISTANCE,xlocation); ObjectSetInteger(0,labelname,OBJPROP_YDISTANCE,ylocation);} double GetHLinePrice(string name){ return ObjectGetDouble(0,name,OBJPROP_PRICE,0); } void CreateHLine(int chartid, string objectnamey, double objectprice, color linecolor, int width, int zorder, bool back, bool selected, bool selectable, string descriptionn) { ObjectDelete(chartid,objectnamey); ObjectCreate(chartid,objectnamey,OBJ_HLINE,0,0,objectprice); ObjectSetString(chartid,objectnamey,OBJPROP_TEXT,objectprice); ObjectSetInteger(chartid,objectnamey,OBJPROP_COLOR,linecolor); ObjectSetInteger(chartid,objectnamey,OBJPROP_WIDTH,width); ObjectSetInteger(chartid,objectnamey,OBJPROP_ZORDER,zorder); ObjectSetInteger(chartid,objectnamey,OBJPROP_BACK,back); ObjectSetInteger(chartid,objectnamey,OBJPROP_SELECTED,selected); ObjectSetInteger(chartid,objectnamey,OBJPROP_SELECTABLE,selectable); ObjectSetString(0,objectnamey,OBJPROP_TEXT,descriptionn); } //end of code
Reposting because I didn't get input last time. Demographics: Indian. Male. From ProspeFrisco Texas. Middle/Upper class area. I would say my high school is very competitive. Intended Major(s): Computer Science ACT/SAT/SAT II: SAT: Have not taken a real test. I have taken three practice test all resulted 1440+. Prepping for 1500+, but consider my score to be a flat 1400 for now. UW GPA and Rank: UW: 3.981 Rank: 12/979 Coursework: Freshmen Year: - Honors French 1 (Highest Level that year available to me ) - HonoGT Geometry (Highest Level that year available to me ) - Honors Computer Science 1 - Honors Biology (Highest Level that year available to me ) - AP Human (Highest Level that year available to me ) (4) - Honors English 1 (Highest Level that year available to me ) - Outdoor Education (Required) - Digital Art and Animation (Required) Sophomore Year: - Honors English 2 (Highest Level that year available to me ) - Honors French 2 (Highest Level that year available to me ) - AP Computer Science A (Highest Level that year available to me ) (5) - AP Computer Science Principles (Highest Level that year available to me ) (4) - AP World History (Highest Level that year available to me ) - AP Biology (Highest Level that year available to me ) (3) <-- Not sending this score - Honors Chemistry (Highest Level that year available to me ) - Honors Algebra 2 (Highest Level that year available to me ) - Academic Level Architecture (Highest Level that year available to me ) Junior Year: - AP English 3 (Highest Level that year available to me ) - Independent Studies in Video Games (AP Level but not AP) (Highest Level that year available to me ) - Honors UIL Math Prep - Ap Physics 1 (Highest Level that year available to me ) (5) - Academic Level US History - AP Chemistry (Highest Level that year available to me ) (4) - AP Environmental (Highest Level that year available to me ) (5) - Honors Pre-Cal (Highest Level that year available to me ) Senior Year (will take upcoming year): - Honors Computer Science 3 (Highest Level that year available to me ) - Honors Computer Science 2 (Highest Level that year available to me ) - AP English 4 (Highest Level that year available to me ) - AP Gov/Econ (Highest Level that year available to me ) - AP Physics C (Highest Level that year available to me ) - AP Calc BC (Highest Level that year available to me ) - AP Stats (Highest Level that year available to me ) - Still Deciding but not AP for sure. Awards: - Adobe Certified Associate - Visual Design using Adobe Photoshop CC2015 - Aloha Math Competition Certificate. - UIL Math Competition Certificate. - Multiple Student of the month award Extracurriculars:
I am an intern at Visual Technologies LLC. I have helped in 4 projects regarding computer science for outside companies. This is one of my biggest achievements as a real company was willing to work with me and we ended up doing 4 projects together helping me grow every second of me working with them. After two successful projects with them, I was given some responsibilities such as following up with clients and other things. This gave me a sense of accomplishment because this would mean that they saw qualities in me that they would look for in a “normal aged” programmeconsultant.
2020 - I have worked for Cutco for about 3 months in which I have learned many skills for marketing. I have been promoted and over $3000 in sales. Other details mentioned earlier.
2019-2020- For UIL math we program our calculators to make tests easier for us. Last year I was one of the top coders for UIL math right after my seniors. I made programs that were complex. Although I didn't create many programs, I made programs that other programs were not able to create the year before because they were termed as “too hard”. Me being able to code those programs gave me the stance as a well-known programmer for UIL Math - an achievement in itself.
2016 - 2021 has offered free tutoring to many students who strive to be better but cannot afford fees. I have given at least 80 hours of free tutoring (not for school)
2020 - I have also worked for Ambit and have managed a successful team of over 50 members as I am a regional consultant for the company. I am in the top 10% of the company according to my boss, but I don't know whether this is true or not. I can certainly say that more than half of the people working do not make it to the level I am at. This company is an electricity company, and I have capitalized on selling our service to apartment complexes. I have also helped many high schoolers needing a job to find success in this business.
2020- I volunteered to make a system for the school called “Corona Tutors”. This is a platform where students can anonymously ask questions and receive answers from other students who want service hours. This fixes many problems: this eases the extreme dependence of teachers being online 24/7, this makes sure that students are getting their questions answered, this also allows students who want to help society. This is an official Prosper resource on their webpage which students can use at their will.
2017-2020- I have been a volunteer at ICNA Relief committed about 2 hours each week, and puts me right over 300 hours of community service. We as a group have made a rationing system where we try to fairly distribute goods and other goods as per people's needs. We help with anything from getting food to getting families a laptop for their kid's education.
My love for business goes very far. In 7th grade, fidget spinners were very popular and amazon took 3 months to ship them. This was perfect for a mini business, so I bought a fidget spinner directly through the supplier (AliExpress) and got my shipment. Not only did I retail them I also wholesale them in the mall to any store that was allowed to sell them. I came profitable from this business, but it was not the money that made this great, it was the contact I got through this business. - 2016
2020 - I resold brand new bikes with a high markup. One day scrolling through Facebook marketplace I realized that some bikes were being sold for almost 2x their price at Walmart. (During COVID) I simply contacted my contacts and was able to get about 200-250 brand new bikes. Since this was a very big investment I had five partners with me, and we marked them up according to market price a month later (150% return on investment)
2020 - When school ended, I started to get a lot of Forex trading ads, so I chose to take a look into what it was. Forex trading is a currency exchange and is highly risky. When I started to learn about it I started to see that there were groups called “signal groups”. These groups told you when to trade what and claimed that they have a 99% accuracy on their trades being profitable. Instead of trading, I chose to get in contact with famous traders and offer them a lucrative cut for simply sending a message in a group chat about what they are trading. For one month I tested the service and then put it into action for the public. The program kept working until all traders were able to work and then it was shut off making sure that more one was a loss.
2020 I have written a book/report that I have published it on Amazon. This report took me 200+ hours to make. As we learn in school, there is a rise in global warming, and it is our job to find alternative ways of fuel and stop the rise in global warming. I took an already done research - well in parts in college language- and made it into a more understandable report considering almost every aspect of the situation. I covered everything from the experimental design to how we can use the waste product in everyday life to how we can scale this project to how even a high schooler can make a difference by simply taking initiative and presenting this idea to their school. This report allowed me to take complex language and make it into an everyday language report. I showed my report to many people in the community and it was very satisfying to hear from their parents when they said “my son is going to present this idea to his school because they mostly have a lot of oil”. The report is about converting waste cooking oil to biodiesel.
2015 - 2020 - I have helped my mom in her business called “BLANK (don't want to say) Designs Collection”. Simply by watching her sell and trying it myself I acquired skills that I use to this day not only for business but simply for communicating. Currently, I am a social media and online sales handler for the company.
2018 - 2020 - I have been a part of Mu Alpha Theta for two year tutoring students for Math. Last year I was one of the top tutors for Mrs.Wood for algebra 2. I went there every time I did have an eagle time activity.
2020 - I recently joined the Science Honor society; we have helped the science fair in their activities.
Essays/LORs: Essays, I have not started. Letter of Rec: I have three incoming from my teachers. English/CounseloComputer Science/ Math (waiting for response) Schools: - MIT, - Brown University - Caltech - Carnegie Mellon - Columbia University - Cornell University - Duke University - Georgia Institute - Hamilton - Harvard University - Johns Hopkins University - Princeton University - Purdue University - Rice University - Stanford - UMich - UT Austin - UT Dallas - Texas A&M - UC Berkley
r/dividends is hiring mods! (Plus some very important announcements)
Good afternoon dividends, A lot has been happening behind the scenes recently regarding the state of this subreddit, so I will skip any buildup and get right into it. Firstly, I would like to officially welcome Jack Larkin (aka u/finance_student), who has officially joined the moderator team. I have brought him on to help turn Automoderator into more than just my copy-pasting default templates in a pattern that somehow works. So be nice, be kind, and wish him luck because I have no idea how to code. The second order of business is that I am officially hiring not one, not two, but three additional moderators for dividends. Unlike Jack, these individuals will be active and participating members of the community who will be brought on to accomplish very specific tasks. The three positions are each very different, and listed below. Please read each one carefully.
Old Reddit Ambassador: As many of you know, I have absolutely zero experience coding anything complicated. Unfortunately for me, Old Reddit does not care. Anyone who has worked with Old Reddit knows the stylesheet page is simply a blank text box responsive to (I think) CSS code. According to Reddit statistics, a large number of dividends userbase utilizes either Old Reddit, or 3rd party Reddit apps that are pulling data from Old Reddit. I am fully committed to ensuring you guys have just as positive of a user experience as those of us who use new Reddit, so I am recruiting an experienced Reddit coder to assist in this task. In essence, you would help me make dividends look good on Old Reddit and its third party apps. That's all this position is. You will serve as an ambassador to that community, and make sure our Old Reddit userw are having a great user experience. You will not need to handle the mod queue or work on automoderator.
Wiki Writer: Another important goal of mine for this subreddit is the establishment of a wiki for any and all new dividend investors. It will be an introductory guide walking new investors through everything they need to know to get started, so that hopefully I can eliminate every single "Im X years old and don't know how to invest" post. Excellent writing skills will be required.
Chat moderator: We are pleased to announce that /dividends is now live on Discord. Come join the conversation in our live chatroom! To facilitate the live chat, we have partnered with other finance related subreddits and are joining an already established and very active server. Our new server hosts the official chats for /algotrading, /forex, and the FXGears communities, and boasts more than 1600 online members. Our channels within the chat server are #dividend-investing and the #stocks-general / #stock-resources rooms, but of course you are encouraged to check out all subject matters hosted on the server. You can find links to the new chat in the top navigational bar and the sidebar. Individuals applying for this position would be responsible for overseeing the chat on these new channels. You would be granted moderator status here on the subreddit and would be granted permissions necessary to enforce the rules accross both platforms.
Those of you who wish to apply may send an application through modmail. Applications will be open until Tuesday September 1, when I will start contacting the finalists. Edit: it was asked if mods were still allowed to participate in the community (apparently some subreddits want their mods to not interact with the subreddit unless they are acting as a mod.) I don't know what subreddits do that, but rest assured such a rule would not apply here. Any mods would still be free to post, comment, rate, etc. All the fun stuff. You can just think of being a mod as a side thing you do on the weekends or something if you want to. All I really need is people with the requisite skills who want to make the community better. You will get a custom flair of whatever you want, and you will get to help make this community a better place. That concludes todays announcement. Until next time.
Coders of Reddit, the past few weeks I've become really interested in the whole forex industry, I'm a university student that can't find a job (no ones hiring) and thought this seemed like quick money. After looking through a couple of free courses and some not so free ones, I realised all I'd be doing is buying and selling at specific times in the market, there are specific indicators for each buy and sell orders that occur randomly but can still be predicted..sometimes, it came to me, is it so difficult to write a program that can recognise the same indicators a human does and can buy and sell for you? automating the whole process. I saw something similar after a few google searches on GitHub but I'm far from terminal savvy, any help is welcome and appreciated.
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Demographics: Indian. Male. From ProspeFrisco Texas. Middle/Upper class area. I would say my high school is very competitive. Intended Major(s): Computer Science ACT/SAT/SAT II: SAT: Have not taken a real test. I have taken three practice test all resulted 1440+. Prepping for 1500+, but consider my score to be a flat 1400 for now. UW GPA and Rank: UW: 3.981 Rank: 12/979 Coursework: Freshmen Year: - Honors French 1 (Highest Level that year available to me ) - HonoGT Geometry (Highest Level that year available to me ) - Honors Computer Science 1 - Honors Biology (Highest Level that year available to me ) - AP Human (Highest Level that year available to me ) (4) - Honors English 1 (Highest Level that year available to me ) - Outdoor Education (Required) - Digital Art and Animation (Required) Sophomore Year: - Honors English 2 (Highest Level that year available to me ) - Honors French 2 (Highest Level that year available to me ) - AP Computer Science A (Highest Level that year available to me ) (5) - AP Computer Science Principles (Highest Level that year available to me ) (4) - AP World History (Highest Level that year available to me ) - AP Biology (Highest Level that year available to me ) (3) <-- Not sending this score - Honors Chemistry (Highest Level that year available to me ) - Honors Algebra 2 (Highest Level that year available to me ) - Academic Level Architecture (Highest Level that year available to me ) Junior Year: - AP English 3 (Highest Level that year available to me ) - Independent Studies in Video Games (AP Level but not AP) (Highest Level that year available to me ) - Honors UIL Math Prep - Ap Physics 1 (Highest Level that year available to me ) (5) - Academic Level US History - AP Chemistry (Highest Level that year available to me ) (4) - AP Environmental (Highest Level that year available to me ) (5) - Honors Pre-Cal (Highest Level that year available to me ) Senior Year (will take upcoming year): - Honors Computer Science 3 (Highest Level that year available to me ) - Honors Computer Science 2 (Highest Level that year available to me ) - AP English 4 (Highest Level that year available to me ) - AP Gov/Econ (Highest Level that year available to me ) - AP Physics C (Highest Level that year available to me ) - AP Calc BC (Highest Level that year available to me ) - AP Stats (Highest Level that year available to me ) - Still Deciding but not AP for sure. Awards: - Adobe Certified Associate - Visual Design using Adobe Photoshop CC2015 - Aloha Math Competition Certificate. - UIL Math Competition Certificate. - Multiple Student of the month award Extracurriculars:
I am an intern at Visual Technologies LLC. I have helped in 4 projects regarding computer science for outside companies. This is one of my biggest achievements as a real company was willing to work with me and we ended up doing 4 projects together helping me grow every second of me working with them. After two successful projects with them, I was given some responsibilities such as following up with clients and other things. This gave me a sense of accomplishment because this would mean that they saw qualities in me that they would look for in a “normal aged” programmeconsultant.
2020 - I have worked for Cutco for about 3 months in which I have learned many skills for marketing. I have been promoted and over $3000 in sales. Other details mentioned earlier.
2019-2020- For UIL math we program our calculators to make tests easier for us. Last year I was one of the top coders for UIL math right after my seniors. I made programs that were complex. Although I didn't create many programs, I made programs that other programs were not able to create the year before because they were termed as “too hard”. Me being able to code those programs gave me the stance as a well-known programmer for UIL Math - an achievement in itself.
2016 - 2021 has offered free tutoring to many students who strive to be better but cannot afford fees. I have given at least 80 hours of free tutoring (not for school)
2020 - I have also worked for Ambit and have managed a successful team of over 50 members as I am a regional consultant for the company. I am in the top 10% of the company according to my boss, but I don't know whether this is true or not. I can certainly say that more than half of the people working do not make it to the level I am at. This company is an electricity company, and I have capitalized on selling our service to apartment complexes. I have also helped many high schoolers needing a job to find success in this business.
2020- I volunteered to make a system for the school called “Corona Tutors”. This is a platform where students can anonymously ask questions and receive answers from other students who want service hours. This fixes many problems: this eases the extreme dependence of teachers being online 24/7, this makes sure that students are getting their questions answered, this also allows students who want to help society. This is an official Prosper resource on their webpage which students can use at their will.
2017-2020- I have been a volunteer at ICNA Relief committed about 2 hours each week, and puts me right over 300 hours of community service. We as a group have made a rationing system where we try to fairly distribute goods and other goods as per people's needs. We help with anything from getting food to getting families a laptop for their kid's education.
My love for business goes very far. In 7th grade, fidget spinners were very popular and amazon took 3 months to ship them. This was perfect for a mini business, so I bought a fidget spinner directly through the supplier (AliExpress) and got my shipment. Not only did I retail them I also wholesale them in the mall to any store that was allowed to sell them. I came profitable from this business, but it was not the money that made this great, it was the contact I got through this business. - 2016
2020 - I resold brand new bikes with a high markup. One day scrolling through Facebook marketplace I realized that some bikes were being sold for almost 2x their price at Walmart. (During COVID) I simply contacted my contacts and was able to get about 200-250 brand new bikes. Since this was a very big investment I had five partners with me, and we marked them up according to market price a month later (150% return on investment)
2020 - When school ended, I started to get a lot of Forex trading ads, so I chose to take a look into what it was. Forex trading is a currency exchange and is highly risky. When I started to learn about it I started to see that there were groups called “signal groups”. These groups told you when to trade what and claimed that they have a 99% accuracy on their trades being profitable. Instead of trading, I chose to get in contact with famous traders and offer them a lucrative cut for simply sending a message in a group chat about what they are trading. For one month I tested the service and then put it into action for the public. The program kept working until all traders were able to work and then it was shut off making sure that more one was a loss.
2020 I have written a book/report that I have published it on Amazon. This report took me 200+ hours to make. As we learn in school, there is a rise in global warming, and it is our job to find alternative ways of fuel and stop the rise in global warming. I took an already done research - well in parts in college language- and made it into a more understandable report considering almost every aspect of the situation. I covered everything from the experimental design to how we can use the waste product in everyday life to how we can scale this project to how even a high schooler can make a difference by simply taking initiative and presenting this idea to their school. This report allowed me to take complex language and make it into an everyday language report. I showed my report to many people in the community and it was very satisfying to hear from their parents when they said “my son is going to present this idea to his school because they mostly have a lot of oil”. The report is about converting waste cooking oil to biodiesel.
2015 - 2020 - I have helped my mom in her business called “BLANK (don't want to say) Designs Collection”. Simply by watching her sell and trying it myself I acquired skills that I use to this day not only for business but simply for communicating. Currently, I am a social media and online sales handler for the company.
2018 - 2020 - I have been a part of Mu Alpha Theta for two year tutoring students for Math. Last year I was one of the top tutors for Mrs.Wood for algebra 2. I went there every time I did have an eagle time activity.
2020 - I recently joined the Science Honor society; we have helped the science fair in their activities.
Essays/LORs: Essays, I have not started. Letter of Rec: I have three incoming from my teachers. English/CounseloComputer Science/ Math (waiting for response) Schools: - MIT, - Brown University - Caltech - Carnegie Mellon - Columbia University - Cornell University - Duke University - Georgia Institute - Hamilton - Harvard University - Johns Hopkins University - Princeton University - Purdue University - Rice University - Stanford - UMich - UT Austin - UT Dallas - Texas A&M - UC Berkley
Does anyone have any experience with forex bots? I’ve been trading for 2 years+ and i have an effective strategy that i’m trying to automate. I’m looking to either build my own or freelance a coder to do it for me. Any advice?
We’re a team of 3 people working on a social media fintech project, on the side. We are looking to add someone who can quickly pump out clean reactjs code, so we can get to launch a bit faster. You don’t have to be as fast as our lead dev, but no beginners. So if you’re a reactjs coder, are interested in stocks/forex/options/etc, and have time on evenings and weekends to write some react code,send me a DM.
Hey all. I'm a guy from the Netherlands. You know the drill, some things about me: I recently bought a house and I'm turning it into a homestead. My rule is that everything I spent a lot of money on, I have to grow/make myself. I've built 3 raised beds and a super makeshift greenhouse. Warm weather just hit, so everything is slowly emerging from the ground now, in 2 weeks it should look completely filled up. I'm self employed, except I'm not registered anywhere so maybe I'm actually unemployed. I trade forex to finance myself while building up my farm. I've worked as a quant (trader and coder) for a dutch and canadian company, but most of my knowledge I got from analyzing the bitcoin market as a hobby. I've been diagnosed with social anxiety disorder, which is sad. I got bullied as a kid and my parents mostly ignored me. When puberty hit I got really depressed and started actively avoiding people. I kept that up until my 20's, when I started therapy. I'm not in therapy anymore, I don't think individual therapy offers me anything anymore. I'm on a waiting list to join a social anxiety exposure group, but I'm waiting for corona to end. I have real life friends now, but I've never really had a girl friend, which I'm very insecure about. I am and always have been a hardcore science freak and atheist. Although with therapy I also found myself getting more and more spiritual. I'm trying to figure out what place I should put this new "thing" in my head. So far shamanism seems to vibrate the most with me, paganism would be a good second choice.
A wild MAME 0.215 appears! Yes, another month has gone by, and it’s time to check out what’s new. On the arcade side, Taito’s incredibly rare 4-screen top-down racer Super Dead Heat is now playable! Joining its ranks are other rarities, such as the European release of Capcom‘s 19XX: The War Against Destiny, and a bootleg of Jaleco’s P-47 – The Freedom Fighter using a different sound system. We’ve got three newly supported Game & Watch titles: Lion, Manhole, and Spitball Sparky, as well as the crystal screen version of Super Mario Bros. Two new JAKKS Pacific TV games, Capcom 3-in-1 and Disney Princesses, have also been added. Other improvements include several more protection microcontrollers dumped and emulated, the NCR Decision Mate V working (now including hard disk controllers), graphics fixes for the 68k-based SNK and Alpha Denshi games, and some graphical updates to the Super A'Can driver. We’ve updated bgfx, adding preliminary Vulkan support. There are some issues we’re aware of, so if you run into issues, check our GitHub issues page to see if it’s already known, and report it if it isn’t. We’ve also improved support for building and running on Linux systems without X11. You can get the source and Windows binary packages from the download page.
apple2_flop_orig: Alibi, American Government (Micro Learningware), Apple Stellar Invaders, Battlefront, Beach Landing, Carriers at War, The Coveted Mirror, Crime Stopper, Decisive Battles of the American Civil War: Volume Three, Decisive Battles of the American Civil War: Volume Two, Decisive Battles of the Civil War: Volume One, Dogfight II, Europe Ablaze, Galactic Wars, Gauntlet, Ghostbusters, Go (Hayden), Guderian, Halls of Montezuma, The Haunted Palace, I, Damiano, Leisure Suit Larry in The Land of The Lounge Lizards, The Mask of the Sun (Version 2.1), MacArthur's War, Muppet Learning Keys: The Muppet Discovery Disk, Oil Rig, Panzer Battles, Pulsar ][, Questprobe featuring Spider-Man, Reach For The Stars (Version 1.0), Reach For The Stars (Version 2.0), Reach For The Stars (Version 3.0), Reversal, Russia, Sherlock Holmes in Another Bow, Simultaneous Linear Equations, Space Kadet, Tapper, Ulysses and the Golden Fleece, Vaults of Zurich, Winter Games [4am, Firehawke]
fmtowns_cd: CG Syndicate Vol. 1 - Lisa Northpoint, CubicSketch V1.1 L10, New Horizon CD Learning System II - English Course 1, Shanghai, Space Museum, TownsSOUND V1.1 L20, Z's Triphony DigitalCraft Towns [redump.org, r09]
hp9825b_rom: 9885/9895 ROM for 9825, 9885 ROM for 9825, Matrix ROM for 9825, SSS mass storage ROM [F.Ulivi]
ibm5150: Action Service (Smash16 release) (3.5"), International Karate, Italy '90 Soccer, Joe Blade (Smash16 release), Out Run (Kixx release), Starflight [ArcadeShadow]
ibm5170: Corridor 7: Alien Invasion, Links - The Challenge of Golf (5.25"HD) [ArcadeShadow]
midi_flop: Dansbandshits nr 3 (Sweden) [FakeShemp]
vz_snap: Ace of Aces, Adventure, Airstrip, Arkaball v1, Arkaball v2, Arrgh, Assembly Language for Beginners, Asteroids, Attack of the Killer Tomatoes, Backgammon, Backgammon Instructions, Battleships v1, Battleships v2, Bezerk, Binary Tape Copier v1.0, Bomber, Breakproof File Copier, Bust Out, Camel, Card Andy, Casino Roulette v1, Casino Roulette v2, Catch, Challenger, Chasm Capers, Check Disk, Checkers, Chess, Circus, Compgammon, Computer Learjet, Concentration, Cos Res, Craps, Crash, Curses, Dawn Patrol, Decoy v1, Decoy v2, Defence Penetrator, Dig Out, Disassembler v2, Disassemmbler v1, Disk Copier, Disk Copy V2.0, Disk Editor-Assembler V6.0X, Disk Menu, Disk Ops 4, Disk Sector Editor v1, Disk Sector Editor v2, Dog Fight, Dracula's Castle, The Dynasty Derby, Editor-Assembler V.1.2, Editor-Assembler V.1.2B, Electric Tunnel, Electronic Blackjack, Extended DOS V1.3, Extended VZ Basic V2.5, Factory, Fastdisk V1.0, Fastdisk V1.1, Fastdisk V1.2, Fastdisk V1.2 demo, Filesearch 2.0, Filesearch V2.0, Formula One v1, Formula One v2, Formula Uno, Frog, Galactic Invasion, Galactic Raiders, Galactic Trade, Galaxon, Game Instructions, Ghost Blasters, Ghost Hunter (hacked), Ghost Hunter instructions, Ghost Hunter v1, Ghost Hunter v2, Golf, Grand Prix, Grave Digger, Gunfight, Hamburger Sam, Hangman v1, Hangman v3, Hangman v4, Hex Maths, Hex Utilities, The High Mountains, High Scores, Hoppy v1, Hoppy v2, Hunt the Wumpus, Instructions for Asteroid Dodge, Instructions for Invaders, Instructions for Ladder Challenge, Invaders v1, Invaders v2, Inventory, Kamikaze Invaders, Key Hunt, Knights and Dragons, Ladder Challenge, Laser, Laser Pong, Lunar Lander, Mad Max VI, Madhouse, Mars Patrol, Mastermind, Match Box, Match Box Instructions, Maths Armada, Maze Generator, Meat Pies, Melbourne Cup, Meteor, Missile Attack, Missile Command v1, Missile Command v2, Missing Number, Moon, Moon Lander, Moonlander, Moving Targets, Number Sequence, Number Slide, Othello, Othello Instructions, Painter v1, Painter v2, Painter v3, Panik, Panik Instructions, Penguin, Planet Patrol, Poker Machine, Punch v1, Punch v2, Pursuit, The Quest, The Return of Defense Command, Rocket Command, Shootout, Space, Space Ram, Space Station Defender, Space Vice, Star Blaster, Submarine, Super Snake, Super Snake Trapper, The Ten Commandments, Tennis v1, Tennis v2, Tone Generator, Totaliser Derby, Tower, Triffids 2040 AD, Twisting Road, VZ 200-300 Diskette Monitor, VZ Panik, VZ cave, VZ-200 Cup, Vzetris, Worm, Write a Story [Robbbert]
Software list items promoted to working
dmv: MS-DOS v2.11 HD, MS-DOS v2.11 HD (Alt 2), MS-DOS v2.11 HD (Alt 3), MS-DOS v2.11 HD (Alt), Z-Com v2.0 HD [Sandro Ronco, rfka01]
evio: Anime Mix 1, Chisako Takashima Selection, evio Challenge!, evio Selection 02, evio Selection 03, Hard Soul 1, I Love Classic 1, Pure Kiss 1 [David Haywood, Peter Wilhelmsen, ShouTime, Sean Riddle]
fmtowns_cd:
Debian GNU/Linux 1.3.1 with Debian-JP Packages, Debian GNU/Linux 2.0r2 with Hamm-JP [akira_2020, Tokugawa Corporate Forums, r09]
Air Warrior V1.2, Fujitsu Habitat V2.1L10, Hyper Media NHK Zoku Kiso Eigo - Dai-3-kan, Nobunaga no Yabou - Sengoku Gun'yuuden, Taito Chase H.Q. (Demo), TownsFullcolor V2.1 L10, Video Koubou V1.4 L10 [redump.org, r09]
leapfrog_ltleappad_cart: Baby's First Words (USA), Disney Pooh Loves You! (USA), If I were... (USA) [ClawGrip, TeamEurope]
Source Changes
ins8250: Only clear transmitter holding register empty interrupt on reading IIR if it’s the highest priority pending interrupt. [68bit]
bus/ss50/mps2.cpp: Connected RS-232 control lines. [68bit]
machine/ie15.cpp: Cleaned up RS-232 interface. [68bit]
bus/rs232: Delay pushing initial line state to reset time. [68bit]
bus/rs232/null_modem.cpp: Added configuration option for DTR flow control. [68bit]
tv990.cpp: Improved cursor position calculation. [68bit]
tilemap.cpp: Improved assert conditions, fixing tilemap viewer, mtrain and strain in debug builds. [AJR]
spbactn.cpp: Use raw screen timing parameters for spbactn. [AJR]
laz_aftrshok.cpp: Added aftrshok DIP switch documentation from the manual. [AJR]
ELAN RISC II updates: [AJR]
Identified CPU type used by vreadere as ePG3231.
Added preliminary port I/O handlers and callbacks.
Added stub handlers and state variables for interrupt controller, timers, synthesizer, UART and SPI.
Fixed TBRD addressing of external data memory.
Fixed calculation of carry flag for normal adder operations.
Implemented multi-byte carry/borrow for applicable registers.
Implemented signed multiplication option.
Added internal stack buffer for saving PCH during calls/interrupts.
alpha68k_n.cpp: Replaced sstingry protection simulation with microcontroller emulation. [AJR]
sed1330: Implemented character drawing from external ROM, fixed display on/off command, and fixed screen area definition. [AJR]
tlcs90: Separated TMP90840 and TMP90844 disassemblers. [AJR]
z180 updates: [AJR]
Split Z180 device into subtypes; HD647180X now implements internal PROM, RAM and parallel ports.
Added internal clock dividers adjust CPU clocks in many drivers to compensate.
Reduced logical address width to 16 bits.
h8: Made debug PC adjustment and breakpoints actually work. [AJR]
subsino2.cpp: Added save state support and cleaned up code a little. [AJR]
Added alim1429 BIOS options revb, alim142901, alim142902 and asaki.
Added frxc402 BIOS option frximp.
Added opti495xlc BIOS options op82c495xlc and mao13.
Added hot409 BIOS option hot409v11.
Sorted systems by chipset and motherboard, and updated comments, including RAM and cache information.
dec0.cpp: Decapped and dumped the 8751 microcontroller for Dragonninja (Japan revision 1). [TeamEurope, Brian Troha]
karnov.cpp: Verified the Atomic Runner (Japan) 8751 microcontroller dump. [TeamEurope, Brian Troha]
segas16b.cpp: Replaced microcontroller simulation with dumped program for Altered Beast (set 6) (8751 317-0076). [TeamEurope, Brian Troha]
dec8.cpp: Replaced hand-crafted microcontroller program with program dump for The Real Ghostbusters sets. [TeamEurope, Brian Troha, The Dumping Union]
firetrap.cpp: Replaced hand-crafted microcontroller program with program dump for Fire Trap (US). [TeamEurope, Brian Troha, The Dumping Union]
karnov.cpp: Replaced hand-crafted microcontroller program with program dump for Chelnov - Atomic Runner (US). [TeamEurope, Brian Troha, The Dumping Union]
segas16a.cpp: Replaced microcontroller simulation code with program dump for the Quartet sets. [TeamEurope, Brian Troha, The Dumping Union]
segas16b.cpp: Replaced microcontroller simulation with program dump for Dynamite Dux (set 1) (8751 317-0095). [TeamEurope, Brian Troha, The Dumping Unionn]
pc98.xml, svi318_cass.xml: Corrected some spelling errors in titles and labels. [Zoë Blade]
Updated comments, and corrected spelling, grammar and typographical errors in comments and documentation. [Zoë Blade]
Looking for someone to collaborate with in exploring some of the fundamental questions in algo trading in relation to quantitative analysis and the Forex market specifically.
I got interested in both algo trading and Forex about the same time. I figured that if I was going to trade in the Forex market or any market there after, I was going to use algorithms to do the trading for me. I wanted to minimize the "human factor" from the trading equation. With the research I have done so far, it seems that human psychology and its volatile nature can skew ones ability to make efficient and logical trades consistently. I wanted to free myself from that burden and focus on other areas, specifically in creating a system that would allow me to generate algorithms that are profitable more often then not. Consistently generating strategies that are more profitable then not is no easy task. There are a lot of questions one must first answer (to a satisfactory degree) before venturing forward in to the unknown abyss, lest you waste lots of time and money mucking about in the wrong direction. These following questions are what I have been trying to answer because I believe the answers to them are vital in pointing me in the right direction when it comes to generating profitable strategies. Can quantitative analysis of the Forex market give an edge to a retail trader? Can a retail trader utilize said edge to make consistent profits, within the market? Are these profits enough to make a full time living on? But before we answer these questions, there are even more fundamental questions that need to be answered. To what degree if any is back-testing useful in generating successful algo strategies? Are the various validation testing procedures such as monte carlo validation, multi market analysis, OOS testing, etc... useful when trying to validate a strategy and its ability to survive and thrive in future unseen markets? What are the various parameters that are most successful? Example... 10% OOS, 20% OOS, 50%......? What indicators if any are most successful in helping generate profitable strategies? What data horizons are best suited to generate most successful strategies? What acceptance criteria correlate with future performance of a strategy? Win/loss ratios, max draw-down, max consecutive losses, R2, Sharpe.....? What constitutes a successful strategy? Low decay period? High stability? Shows success immediately once live? What is its half life? At what point do you cut it loose and say the strategy is dead? Etc.... And many many more fundamental questions.... As you can see answering these questions will be no easy or fast task, there is a lot of research and data mining that will have to be done. I like to approach things from a purely scientific method, make no assumptions about anything and use a rigorous approach when testing, validating any and all conclusions. I like to see real data and correlations that are actually there before I start making assumptions. The reason I am searching for these answers is because, they are simply not available out on the internet. I have read many research papers on-line, and articles on this or that about various topics related to Forex and quantitative analysis, but whatever information there is, its very sparse or very vague (and there is no shortage of disinformation out there). So, I have no choice but to answer these questions myself. I have and will be spending considerable time on the endeavour, but I am also not delusional, there is only so much 1 man can do and achieve with the resources at his disposal. And at the end of the whole thing, I can at least say I gave it a good try. And along the way learn some very interesting things (already had a few eureka moments). Mo workflow so far has consisted of using a specific (free) software package that generate strategies. You can either use it to auto generate strategies or create very specific rules yourself and create the strategies from scratch. I am not a coder so I find this tool quite useful. I mainly use this tool to do lots of hypothesis testing as I am capable of checking for any possible correlations in the markets very fast, and then test for the significance if any of said correlations. Anyways who I am looking for? Well if you are the type of person that has free time on their hands, is keen on the scientific method and rigorous testing and retesting of various hypothesis, hit me up. You don't need to be a coder or have a PHD in statistics. Just someone who is interested in answering the same questions I am. Whats the end goal? I want to answer enough of these questions with enough certainty, whereby I can generate profitable algo strategies consistently. OR, maybe the answer is that It cant be done by small fry such as a retail trader. And that answer would be just as satisfactory, because It could save me a lot more time and money down the road, because I could close off this particular road and look elsewhere to make money.
With the end of September almost here, it’s time to see what goodies MAME 0.214 delivers. This month, we’ve got support for five more Nintendo Game & Watch titles (Fire, Flagman, Helmet, Judge and Vermin), four Chinese computers from the 1980s, and three Motorola CPU evaluation kits. Cassette support has been added or fixed for a number of systems, the Dragon Speech Synthesis module has been emulated, and the Dragon Sound Extension module has been fixed. Acorn Archimedes video, sound and joystick support has been greatly improved. On the arcade side, remaining issues in Capcom CPS-3 video emulation have been resolved and CD images have been upgraded to CHD version 5, Sega versus cabinet billboard support has been added to relevant games, and long-standing issues with music tempo in Data East games have been worked around. Of course, you can get the source and Windows binary packages from the download page.
MAMETesters Bugs Fixed
00130: [Sound] (darkseal.cpp) darkseal: When using your weapon, the music speed increases. (AJR)
00389: [Sound] (cbuster.cpp) cbuster: The music tempo increases up when the flamethrower is used. (AJR)
02108: [Sound] (vaportra.cpp) vaportra, vaportrau, kuhga: Music tempo changes when firing. (AJR)
03635: [Gameplay] (igspoker.cpp) cpoker, cpokert: Games freezing during play. (Roberto Fresca)
05802: [DIP/Input] (pk8020.cpp) korvet, neiva, kontur: Keyboard does not work! (Robbbert)
06205: [Graphics] (snes.cpp) snes [pilotwinu,pilotwinj]: Upper part of the screen image repeated. (AmatCoder)
06486: [Side-by-side] (a2600.cpp) a2600: Initial stack pointer value for the M6507 (6502) is incorrect. (MoochMcGee)
06901: [Crash/Freeze] (snes.cpp) snes [jdredd and clones]: Judge Dredd (all regions) stops working after title screen. (AmatCoder)
Charlie Brown's 1, 2, 3's (1990 Queue re-release) (cleanly cracked), Chivalry (Revision 2) (cleanly cracked), Computer Preparation for the SAT (Version 1.1A) (cleanly cracked), Creature Chorus (Version 4.0) (cleanly cracked), Julius Erving and Larry Bird Go One on One (cleanly cracked), MicroExam Test Bank for Computer Mathematics: Structured BASIC with Math Applications (Version 1.01) (cleanly cracked), Millionaire (Version 2.1) (cleanly cracked), Professor Davensteev's Galaxy Search: Blue Level (cleanly cracked), Professor Davensteev's Galaxy Search: Red Level (cleanly cracked), Quiz Castle (cleanly cracked), The Sales Edge (cleanly cracked), Universe II (Version 1.0) (cleanly cracked) [4am, Firehawke]
Buck Rogers - Planet of Zoom (cleanly cracked) [LoGo, Firehawke]
Star Fleet 1: The War Begins (cleanly cracked) [Peter Ferrie, Firehawke]
apple2_flop_misc: Olin in Emerald [www.mocagh.org, Dan Chisarick, Firehawke]
apple2_flop_orig:
Crossbow, Dogfight, Dragon's Keep, The Fidelity Chessmaster 2100, Hyper Head On, Infiltrator, Infiltrator Part II: The Next Day, International Hockey, Oo-Topos, PHM Pegasus, Racter, Roach Hotel, The Rocky Horror Show, The Sands of Mars, Snoggle, Succession, Super Mario Bros. Print World, Tawala's Last Redoubt, Tuesday Morning Quarterback [4am, Firehawke]
Olin in Emerald [4am, www.mocagh.org, Dan Chisarick, Firehawke]
Star Fleet 1: The War Begins [Brian Wiser, Firehawke]
gtfore: Golden Tee Fore! 2002 (V2.00.00), Golden Tee Fore! 2003 (V3.00.04), Golden Tee Fore! 2004 (V4.00.XX), Golden Tee Fore! 2005 (V5.00.XX), Golden Tee Fore! Complete (V6.00.XX) [FakeShemp]
ibm5150: 2400 A.D. (set 2), Colossus Bridge 4, The Faery Tale Adventure: Book I, Star Pack, UMS II: Nations at War - Planet Editor [FakeShemp]
ibm5170: Bundesliga Manager Professional, QuickLink II Fax, Veil of Darkness, Vinguiden 1.0 (Sweden) [FakeShemp]
mac_flop: Balance of the Planet, Lode Runner [FakeShemp]
spectrum_cass: The Quill Adventure System (C series) (set 1, C05) [David Haywood]
vgmplay: Air Rescue (Sega System 32), Alien3 - The Gun (Sega System 32), Barunba (MSX2), Barunba (PC Engine), Blaster Master - Enemy Below (Nintendo Game Boy Color), Bosconian (MSX), Cueb Runner (Sharp X68000), Dragon Buster (Sharp X68000), Fist of the North Star (NES), Fist of the North Star - 10 Big Brawls for the King of Universe (Nintendo Game Boy), Fray (MSX2), Hokuto no Ken (Family Computer), Illusion City (MSX turbo R), Image Fight (Sharp X68000), John Madden Football II (PC), King & Balloon (MSX), Kyuukyoku Tiger (Sharp X68000), Mappy (NEC PC-8801), Pac-Land (Sharp X68000), Pac-Man (MSX), R-Type (Sharp X68000), The Return of Ishtar (Fujitsu FM77AV), The Return of Ishtar (NEC PC-8801), The Return of Ishtar (NEC PC-9801), SHM (MSX2), Tank Battalion (MSX), Terra Cresta (Sharp X68000), Thunder Dragon (Arcade), Total Carnage (IBM PC AT), Toy Story Racer (Nintendo Game Boy Color), Turok - Battle of the Bionosaurs (Nintendo Game Boy), Turok - Rage Wars (Nintendo Game Boy Color), Turok 2 - Seeds of Evil (Nintendo Game Boy Color), Turok 3 - Shadow of Oblivion (Nintendo Game Boy Color), XVM (MSX) [Tafoid]
vsmile_cart:
Abenteuer im ABC Park (Germany, Rev. 3), The Batman - Rettung von Gotham City (Germany) [TeamEurope]
The Batman - Rescate en Gotham City (Spain), Bob der Baumeister - Bobs spannender Arbeitstag (Germany, Rev. 104), Bob y sus Amigos - Un Día De Trabajo (Spain), Campeonato de Futbol V.Smile (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar À Procura de Nemo - Nemo À Descoberta do Oceano (Portugal), DreamWorks Shrek - El Cuento de la Dragona (Spain), Lil' Bratz Estrellas De La Moda - Amigos, Moda y Diversión (Spain), Noddy - Detective Por um Dia (Portugal), Scooby-Doo - Misterio En El Parque (Spain, translucent blue cartridge), Superman - El Hombre de Acero (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain) [TeamEurope, ClawGrip]
mac_flop: The Supercars - Test Drive II Car Disk [FakeShemp]
mac_hdflop: Lost in Time - Parts 1 & 2 [FakeShemp]
st_flop: Ferrari Formula One (Euro) [FakeShemp]
vsmile_cart:
Cranium - Freizeit Park - Ein Jahrmarkt voller Spiel- und Lernspaß (Germany), Dolphis Wasser-abenteuer (Germany) [TeamEurope]
Cranium - Parque de Atracciones de Cranium (Spain), Dakota y su mascota (Spain), Disney/Pixar Toy Story 2 (Smartbook) (USA), Disney's Little Einsteins (Spain), Kung Fu Panda - Aventura en el Valle de la Paz (Spain), Nick Jr. Dora the Explorer - Dora's Got a Puppy (Smartbook) (USA), Spider-Man y Amigos - Misiones Secretas (Spain, Rev. 222), V.Smile Estudio De Arte (Spain), V.Smile PC (Spain), Walt Disney La Cenicienta - Los sueños mágicos de Cenicienta (Spain, Rev. 122) [TeamEurope, ClawGrip]
vsmilem_cart: Disney La Casa de Mickey Mouse (Spain), Disney Winnie the Pooh - En busca de la miel (Spain), Disney/Pixar Cars - Acelera el Motor en Radiador Springs (Spain), Disney/Pixar Toy Story 3 (Spain), Disney/Pixar UP (Spain), Disney/Pixar Wall-E (Spain), DreamWorks Monstruos contra Alienígenas (Spain), ¡¡Scooby-Doo!! - Misterio en el parque (Spain) [TeamEurope, avlixa, ClawGrip]
cps3.cpp updates – imperfect graphics flag has been removed: [MetalliC]
Hooked up coin lockouts and coin counters, and connected buttons 5 and 6 to jojo, jojoba and clones.
Made SS RAM and registers eight bits wide and fixed EEPROM size.
Added fixed delay to palette/character DMA interrupts, and removed periodic interrupt hack.
Fixed missing star sprite in introduction and game title background color for jojo.
Render tilemaps as sets of rows from sprite list (fixes sfiii Alex stage background).
Implemented sprite list caching (fixes warzard two-player versus screen and jojo introduction text).
Replaced disk images version 5 CHD files build from trurip database.
Re-implemented color fading, and zeroed low three bits of color channels.
Improved save state support, Improved function/variable naming, cleaned up code, and improved documentation.
cps3.cpp: Implemented tilemap flipping, added a delay to sprite list DMA acknowledgement, and buffered global scroll registers. [MetalliC, David Haywood]
geneve: Added PC keyboard connector, allowing the use of emulated PC XT keyboards. [Michael Zapf]
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A wild MAME 0.215 appears! Yes, another month has gone by, and it’s time to check out what’s new. On the arcade side, Taito’s incredibly rare 4-screen top-down racer Super Dead Heat is now playable! Joining its ranks are other rarities, such as the European release of Capcom‘s 19XX: The War Against Destiny, and a bootleg of Jaleco’s P-47 – The Freedom Fighter using a different sound system. We’ve got three newly supported Game & Watch titles: Lion, Manhole, and Spitball Sparky, as well as the crystal screen version of Super Mario Bros. Two new JAKKS Pacific TV games, Capcom 3-in-1 and Disney Princesses, have also been added. Other improvements include several more protection microcontrollers dumped and emulated, the NCR Decision Mate V working (now including hard disk controllers), graphics fixes for the 68k-based SNK and Alpha Denshi games, and some graphical updates to the Super A'Can driver. We’ve updated bgfx, adding preliminary Vulkan support. There are some issues we’re aware of, so if you run into issues, check our GitHub issues page to see if it’s already known, and report it if it isn’t. We’ve also improved support for building and running on Linux systems without X11. You can get the source and Windows binary packages from the download page.
apple2_flop_orig: Alibi, American Government (Micro Learningware), Apple Stellar Invaders, Battlefront, Beach Landing, Carriers at War, The Coveted Mirror, Crime Stopper, Decisive Battles of the American Civil War: Volume Three, Decisive Battles of the American Civil War: Volume Two, Decisive Battles of the Civil War: Volume One, Dogfight II, Europe Ablaze, Galactic Wars, Gauntlet, Ghostbusters, Go (Hayden), Guderian, Halls of Montezuma, The Haunted Palace, I, Damiano, Leisure Suit Larry in The Land of The Lounge Lizards, The Mask of the Sun (Version 2.1), MacArthur's War, Muppet Learning Keys: The Muppet Discovery Disk, Oil Rig, Panzer Battles, Pulsar ][, Questprobe featuring Spider-Man, Reach For The Stars (Version 1.0), Reach For The Stars (Version 2.0), Reach For The Stars (Version 3.0), Reversal, Russia, Sherlock Holmes in Another Bow, Simultaneous Linear Equations, Space Kadet, Tapper, Ulysses and the Golden Fleece, Vaults of Zurich, Winter Games [4am, Firehawke]
fmtowns_cd: CG Syndicate Vol. 1 - Lisa Northpoint, CubicSketch V1.1 L10, New Horizon CD Learning System II - English Course 1, Shanghai, Space Museum, TownsSOUND V1.1 L20, Z's Triphony DigitalCraft Towns [redump.org, r09]
hp9825b_rom: 9885/9895 ROM for 9825, 9885 ROM for 9825, Matrix ROM for 9825, SSS mass storage ROM [F.Ulivi]
ibm5150: Action Service (Smash16 release) (3.5"), International Karate, Italy '90 Soccer, Joe Blade (Smash16 release), Out Run (Kixx release), Starflight [ArcadeShadow]
ibm5170: Corridor 7: Alien Invasion, Links - The Challenge of Golf (5.25"HD) [ArcadeShadow]
midi_flop: Dansbandshits nr 3 (Sweden) [FakeShemp]
vz_snap: Ace of Aces, Adventure, Airstrip, Arkaball v1, Arkaball v2, Arrgh, Assembly Language for Beginners, Asteroids, Attack of the Killer Tomatoes, Backgammon, Backgammon Instructions, Battleships v1, Battleships v2, Bezerk, Binary Tape Copier v1.0, Bomber, Breakproof File Copier, Bust Out, Camel, Card Andy, Casino Roulette v1, Casino Roulette v2, Catch, Challenger, Chasm Capers, Check Disk, Checkers, Chess, Circus, Compgammon, Computer Learjet, Concentration, Cos Res, Craps, Crash, Curses, Dawn Patrol, Decoy v1, Decoy v2, Defence Penetrator, Dig Out, Disassembler v2, Disassemmbler v1, Disk Copier, Disk Copy V2.0, Disk Editor-Assembler V6.0X, Disk Menu, Disk Ops 4, Disk Sector Editor v1, Disk Sector Editor v2, Dog Fight, Dracula's Castle, The Dynasty Derby, Editor-Assembler V.1.2, Editor-Assembler V.1.2B, Electric Tunnel, Electronic Blackjack, Extended DOS V1.3, Extended VZ Basic V2.5, Factory, Fastdisk V1.0, Fastdisk V1.1, Fastdisk V1.2, Fastdisk V1.2 demo, Filesearch 2.0, Filesearch V2.0, Formula One v1, Formula One v2, Formula Uno, Frog, Galactic Invasion, Galactic Raiders, Galactic Trade, Galaxon, Game Instructions, Ghost Blasters, Ghost Hunter (hacked), Ghost Hunter instructions, Ghost Hunter v1, Ghost Hunter v2, Golf, Grand Prix, Grave Digger, Gunfight, Hamburger Sam, Hangman v1, Hangman v3, Hangman v4, Hex Maths, Hex Utilities, The High Mountains, High Scores, Hoppy v1, Hoppy v2, Hunt the Wumpus, Instructions for Asteroid Dodge, Instructions for Invaders, Instructions for Ladder Challenge, Invaders v1, Invaders v2, Inventory, Kamikaze Invaders, Key Hunt, Knights and Dragons, Ladder Challenge, Laser, Laser Pong, Lunar Lander, Mad Max VI, Madhouse, Mars Patrol, Mastermind, Match Box, Match Box Instructions, Maths Armada, Maze Generator, Meat Pies, Melbourne Cup, Meteor, Missile Attack, Missile Command v1, Missile Command v2, Missing Number, Moon, Moon Lander, Moonlander, Moving Targets, Number Sequence, Number Slide, Othello, Othello Instructions, Painter v1, Painter v2, Painter v3, Panik, Panik Instructions, Penguin, Planet Patrol, Poker Machine, Punch v1, Punch v2, Pursuit, The Quest, The Return of Defense Command, Rocket Command, Shootout, Space, Space Ram, Space Station Defender, Space Vice, Star Blaster, Submarine, Super Snake, Super Snake Trapper, The Ten Commandments, Tennis v1, Tennis v2, Tone Generator, Totaliser Derby, Tower, Triffids 2040 AD, Twisting Road, VZ 200-300 Diskette Monitor, VZ Panik, VZ cave, VZ-200 Cup, Vzetris, Worm, Write a Story [Robbbert]
Software list items promoted to working
dmv: MS-DOS v2.11 HD, MS-DOS v2.11 HD (Alt 2), MS-DOS v2.11 HD (Alt 3), MS-DOS v2.11 HD (Alt), Z-Com v2.0 HD [Sandro Ronco, rfka01]
evio: Anime Mix 1, Chisako Takashima Selection, evio Challenge!, evio Selection 02, evio Selection 03, Hard Soul 1, I Love Classic 1, Pure Kiss 1 [David Haywood, Peter Wilhelmsen, ShouTime, Sean Riddle]
fmtowns_cd:
Debian GNU/Linux 1.3.1 with Debian-JP Packages, Debian GNU/Linux 2.0r2 with Hamm-JP [akira_2020, Tokugawa Corporate Forums, r09]
Air Warrior V1.2, Fujitsu Habitat V2.1L10, Hyper Media NHK Zoku Kiso Eigo - Dai-3-kan, Nobunaga no Yabou - Sengoku Gun'yuuden, Taito Chase H.Q. (Demo), TownsFullcolor V2.1 L10, Video Koubou V1.4 L10 [redump.org, r09]
leapfrog_ltleappad_cart: Baby's First Words (USA), Disney Pooh Loves You! (USA), If I were... (USA) [ClawGrip, TeamEurope]
Source Changes
ins8250: Only clear transmitter holding register empty interrupt on reading IIR if it’s the highest priority pending interrupt. [68bit]
bus/ss50/mps2.cpp: Connected RS-232 control lines. [68bit]
machine/ie15.cpp: Cleaned up RS-232 interface. [68bit]
bus/rs232: Delay pushing initial line state to reset time. [68bit]
bus/rs232/null_modem.cpp: Added configuration option for DTR flow control. [68bit]
tv990.cpp: Improved cursor position calculation. [68bit]
tilemap.cpp: Improved assert conditions, fixing tilemap viewer, mtrain and strain in debug builds. [AJR]
spbactn.cpp: Use raw screen timing parameters for spbactn. [AJR]
laz_aftrshok.cpp: Added aftrshok DIP switch documentation from the manual. [AJR]
ELAN RISC II updates: [AJR]
Identified CPU type used by vreadere as ePG3231.
Added preliminary port I/O handlers and callbacks.
Added stub handlers and state variables for interrupt controller, timers, synthesizer, UART and SPI.
Fixed TBRD addressing of external data memory.
Fixed calculation of carry flag for normal adder operations.
Implemented multi-byte carry/borrow for applicable registers.
Implemented signed multiplication option.
Added internal stack buffer for saving PCH during calls/interrupts.
alpha68k_n.cpp: Replaced sstingry protection simulation with microcontroller emulation. [AJR]
sed1330: Implemented character drawing from external ROM, fixed display on/off command, and fixed screen area definition. [AJR]
tlcs90: Separated TMP90840 and TMP90844 disassemblers. [AJR]
z180 updates: [AJR]
Split Z180 device into subtypes; HD647180X now implements internal PROM, RAM and parallel ports.
Added internal clock dividers adjust CPU clocks in many drivers to compensate.
Reduced logical address width to 16 bits.
h8: Made debug PC adjustment and breakpoints actually work. [AJR]
subsino2.cpp: Added save state support and cleaned up code a little. [AJR]
Added alim1429 BIOS options revb, alim142901, alim142902 and asaki.
Added frxc402 BIOS option frximp.
Added opti495xlc BIOS options op82c495xlc and mao13.
Added hot409 BIOS option hot409v11.
Sorted systems by chipset and motherboard, and updated comments, including RAM and cache information.
dec0.cpp: Decapped and dumped the 8751 microcontroller for Dragonninja (Japan revision 1). [TeamEurope, Brian Troha]
karnov.cpp: Verified the Atomic Runner (Japan) 8751 microcontroller dump. [TeamEurope, Brian Troha]
segas16b.cpp: Replaced microcontroller simulation with dumped program for Altered Beast (set 6) (8751 317-0076). [TeamEurope, Brian Troha]
dec8.cpp: Replaced hand-crafted microcontroller program with program dump for The Real Ghostbusters sets. [TeamEurope, Brian Troha, The Dumping Union]
firetrap.cpp: Replaced hand-crafted microcontroller program with program dump for Fire Trap (US). [TeamEurope, Brian Troha, The Dumping Union]
karnov.cpp: Replaced hand-crafted microcontroller program with program dump for Chelnov - Atomic Runner (US). [TeamEurope, Brian Troha, The Dumping Union]
segas16a.cpp: Replaced microcontroller simulation code with program dump for the Quartet sets. [TeamEurope, Brian Troha, The Dumping Union]
segas16b.cpp: Replaced microcontroller simulation with program dump for Dynamite Dux (set 1) (8751 317-0095). [TeamEurope, Brian Troha, The Dumping Unionn]
pc98.xml, svi318_cass.xml: Corrected some spelling errors in titles and labels. [Zoë Blade]
Updated comments, and corrected spelling, grammar and typographical errors in comments and documentation. [Zoë Blade]
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